Post by Ryuzaki Takeichi on Sept 27, 2019 17:48:23 GMT -5
Ryuzaki Takeichi the basics full name • Ryuzaki Takeichi faction name • Starburst nicknames • Ryu faction • Student year • 1 class • A rank • Student 1 age • 15 bloodtype • A+ birthday • June 12th gender • Male sexuality • Pansexual affiliation • Shiketsu Academy hero rival/nemesis • N/A vigilante rival/nemesis • N/A villain rival/nemesis • N/A civilian rival/nemesis • N/A the appearance face claim • Naoto Kurogane • BlazBlue height and weight • 6'0"/183 cm, 180 lbs/81 kg identifying features • Rough burnt calloused hands due to the nature of his quirk overall appearance • Ryuzaki is somewhat tall and lean yet muscular, of obvious somewhat mixed descent. He has dark brown hair and amber eyes. He tends to to wear a red and black vest, black fingerless gloves, black pants with red belt that has a metal buckle, and red and black shoes with steel toes. the personality likes • Quietness, Laid-Back People/Environments, Activity, Training his Quirk, Udon dislikes • Villains, Loud Noises, Waking Up Early, Sitting around too long strengths • Determined, Fighter weaknesses • Anxiety-prone, No-bullshit dreams • To become a strong internationally famous pro-hero and lower national crime rates significantly fears • Dying before he can make a real impact. overall personality • Ryuzaki is a laid-back individual who mostly keeps to himself and minds his business, though when the going gets rough he enjoys the thrill of a good fight against a villain, a spar against a classmate, standard training, any of it. Though he seems meek he has a lot of energy to burn through, though seemingly hyperactive he by no means acts in any obnoxious ways, though he can be excitable he still keeps composure as he believes the best way to be a successful hero is a show of composure and courage that cannot be easily broken. the history father • Unknown mother • Unknown siblings • Unknown important people • Adoptive Mother: Makoto Takeichi, Adoptive Father; Hiashi Takeichi hometown • Shinjuku, Japan overall history • Ryuzaki comes from an orphan background, he was abandoned at an orphanage at a young age by an unknown mother and father of whom he was never informed of and brought into the care of the Takeichi family, adopted to be the successor of their family due to their inability to have biological children. Makoto and Hiashi Takeichi are both proheroes that are known locally in Shinjuku for being an enforcer tag team that tends to keep villains and petty crime on the down low. Though not particularly popular pro heroes they are known decently well outside of Shinjuku, being amongst the most popular heroes found within that city. When Ryuzaki was young he was trained in private by his parents as to small time usage of his quirk and they quickly brought him into the rigors of training to becoming a pro hero, teaching him how to use his quirk from the day it developed in kindergarten, teaching him hand-to-hand combat to keep himself safe without it, and teaching him how to move around the battlefield quickly to keep a sense of control on it. He loved his mom and dad and didn't even care he was adopted. Eventually he was ready, after graduating from Jr High he took the entrance exam to get into Shiketsu and passed with flying colors, his parents then sent him off to live closer to school, purchasing an apartment for him nearby. Now here he is, starting his first day at Shiketsu... the Quirk quirk's name • Neon Burst quirk's rank • 2 quirk's tier • 2 quirk's type • Emitter quirk description • The user of this quirk can emit a special mixture of noble gases from anywhere in their body most commonly the hands which, when the user so wills it, they can cause it to heat up into Plasma. quirk limitation • The noble gas and plasma associated can be a wide range of colors based on various factors going on in the host of the quirk's body; Their mood, their health, the condition their body is in, and most obviously how hot the plasma indeed is. When heated into Plasma in can be manipulated into a variety of shapes based on the user's control over the quirk though at its current rank it would allow them to make bursts, small concentrated beams, or small spherical balls of plasma. At the level the quirk is at now, this plasma would be enough to cause second degree burns, but it would take several usages of it to start dishing out the pain against an enemy. Though the plasma is not solid and anything could pass through it, anything that is not protected against extreme heat would be burned by it if they did so. A side effect from using this quirk for extended periods of time is the unique noble gases produced by the quirk can turn his hair and the hair of people closely surrounding him turn white. Though this is a temporary side effect from the gas' reaction to the Melanin in the hair and would quickly go back to normal. quirk weakness • This quirk causes the user over time to both grow tired and more groggy with overuse of it (standardly, the user should be able to keep up with 12 posts of combat just fine, however, going further than that will show the effects of fatigue on the user) on top of this, usage of this quirk causes the users body to heat up with each user, were they able to keep fighting through the fatigue their body would slowly hit critical temperatures leading to them essentially cooking alive on the inside before heat stroke kicked in and killed them. Strong winds could also blow the Plasma away or cool it down. He is also not immune to the Plasma of his own quirk though he does have more tolerance to it. the TaLents talent's name • Parkour talent's rank • 1 talent's tier • 1 talent description • The user is capable of small time parkour tricks such as simple backflips and front flips, sliding under obstacles with a reasonable enough gap underneath them, and climbing up short distances without a ladder (no more than 20 - 25 feet tall). talent's name • Mixed Martial Arts talent's rank • 2 talent's tier • 1 talent description • The user is capable of fighting on a principal level of a yellow belt. Giving them more fluid control over their movements in hand to hand combat and an advantage against those not well trained in martial arts or other form of fighting the role player alias • Kondai age • 18 pronouns • He/Him other characters • None, yet. |
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